Shadow of the tomb raider season pass ม อะไรบ าง

As you'd expect, the Standard Edition will get you the base game and little more. Early purchase bonuses include an additional skills booster pack and a PS4 dynamic theme for PlayStation 4 players, a Steam wallpaper for PC, and an Avatar outfit on Xbox One.

The Digital Deluxe Edition will get you the base game, the OST, and one additional weapon and outfit for Lara. Pre-order bonuses include everything from the Standard Edition as well as 48 hour early access to the full game.

The Croft Edition includes everything from the Digital Deluxe Edition, but Lara gets three additional outfits and weapons. It also grants access to the season pass.

The Ultimate Edition is exactly that. In addition to everything from the Croft Edition, it includes a fancy Tomb Raider flashlight, a bottle opener styled after Lara's now-iconic climbing axe, and a machete-wielding Lara Croft statue.

The details of the season pass shared so far include a "new adventure every month," comprising seven challenge tombs with narrative side missions, seven outfits, seven weapons, and seven skills.

Shadow’s $30 season pass was structured to expand the best parts of the game by adding more tombs as well as short quests that wrap around them. Each monthly update would also add a new outfit, weapon and character skill.

The first of the seven downloadable installments, The Forge, shipped a month late. Like the main game, it was more good than bad, but awkwardly put together. It paired a decent sidequest with a clever new dungeon involving a tower and some gas that could be detonated with fire arrows to make some platforms swing. The Forge’s bonuses, however, were frivolous non-sequiturs. Players got the ability to craft grenades and a new gun called the Umbrage 3-90, even though Shadow doesn’t have much combat and the DLC had just one fight against a few wolves.

The second installment hit in December, offering a windy new dungeon wrapped in another short quest and tied to a new skill and a new outfit, the not-as-cool-as-it-sounds “battle dress.”

By the release of the second add-on, I realized the pitfalls of the piecemeal release schedule of the Shadow of the Tomb Raider season pass. An hour of fun but flawed new stuff is a barely satisfying snack. Any improvement they make on the game is so incremental as to be imperceptible when played at a monthly pace. I kept getting caught up with the new Assassin’s Creed or Red Dead or other stuff and, sometimes, I didn’t even have room to keep Shadow downloaded to my PS4.

The piecemeal updates also created another problem. The more abundant the scheduled updates, the more the game’s community seemed to expect its developers to address community feedback. Most of that feedback has to do with Lara Croft’s outfits, not the new tombs. The promotional tweets about the Shadow of the Tomb Raider season pass expansions are frequently bombarded with replies of two types. There’s the “PLEASE BRING THE SHORTS” crowd and the “So cool, a new outfit that we can wear in approximately just like 15% of the game” crowd. The former is the grumbling from fans who are not satisfied with new Lara Croft outfits unless one of them involves her iconic short shorts. Those comments, occasionally accompanied by complaints about her bust, often seem to stem from people annoyed about the desexualized direction recent Tomb Raiders have gone in (for the record, you can switch Croft’s model in the new game to a low-polygon PlayStation throwback, complete with short shorts). When the developers promoted the seventh DLC’s new outfit as “tactical adventurer classic,” adopting Croft’s early wardrobe color scheme but putting her in brown pants, you’d think, from the reaction, that Nintendo had just put Zero Suit Samus in a raincoat.

Shadow of the tomb raider season pass ม อะไรบ าง

This additional outfit, as showcased in official promotional images like this one, didn’t go over so well. Some fans complained she wasn’t in shorts, and others complained that you can’t even wear it—or many other outfits in the game—in the game’s biggest hub area.

Shadow’s classic outfit was fine, except for the fact that it is one of many outfits you can’t wear in a large chunk of the game. That brings us to other, more persuasive school of complaint. The game’s designers have offered players dozens of outfits but block many of them from being worn when she’s walking through the game’s massive, remote hub city of Paititi. Players enter this hub often, talking to myriad villagers about quests, scouring it for hidden items, traversing it to find entrances to new mission areas. All the while, only the game’s so-called tribal outfits are available. There’s an in-game narrative justification for this: Croft’s tribal outfits make her less conspicuous. The result, though, is a forced outfit change any time she goes there and the disabling of many outfits, including the new classic one, whenever she’s in town. Time and again, fans have asked for the game’s developers to allow all outfits to be worn in all places. Seven updates to the game later, it’s still not been added. Would it break immersion? Strain credibility even by the loose standards of an action-adventure like Tomb Raider? This is a game where you can change the language you hear from civilian characters, from their native one to English, so there’s plenty of immersion-breaking going on already.

Reps for the game declined to provide comment to Kotaku about either of the community’s long-running clothing-related complaints.

Despite those issues, the DLC continued to trickle out throughout the first half of 2019. Eventually, the upside of releasing so many additions to the game emerged. If you fall out of sync with a release flow like this and return later, there’s a lot waiting for you.

By late April, the game’s season pass had added the following:

  • The Nightmare DLC, which added a hallucinatory mission and a dungeon that involved a giant trench full of deadly drums.
  • The Price Of Survival DLC, which added a short story about the main antagonist’s brother and featured a dungeon that you could only get through by shooting some cannons.
  • The Serpent’s Heart, which fleshed out a story around a supporting character and the death of his wife and somehow fit that into a small adventure involving a cool dungeon based on riding a raft down a river.
  • The Grand Caiman, which featured an impressive dungeon filled with ferocious fire traps.
  • The season pass-exclusive Path Home, which included another quest that fleshed out side characters while also offering a complex tomb that contained several puzzle rooms filled with spike traps.

Each hour-long DLC add-on was fine. Playing five of them in a row was more than fine. Combined, they offer a terrific multi-hour new dive into the game. The tombs are visually spectacular and can be satisfyingly tricky to get through. The side quests add a little more depth to the people in the game’s world. Together, they make a game that was already heavy on exploration and spectacle burst with it.

The DLC doesn’t fix the game’s flaws, but it does accentuate its positives. None of the add-ons deal with Shadow’s tonal issues nor more comfortably situate Croft and her craft into the world she’s regularly trampling through. They do add a lot of fun climbing and questing, though, and that works if, as so often is asked of people who play games, you’re able to compartmentalize.

Shadow of the tomb raider season pass ม อะไรบ าง

By the time the seventh and final expansion came out in April, it felt like Shadow of the Tomb Raider was long gone. There are still faithful fans who praise the game and have followed its updates. There are still the people salty about clothing, still offering a mix of comments on social media and forums about the lack of Lara Croft shorts and the inability to wear half her outfits in a large section of the game. It’s hard to imagine that the season pass has done well for the people selling it, and it’s not ameliorated some of the grievances fans have had with the game, but for those of us who were enjoying the formula of the Tomb Raider’s reboot, it’s added up to a lot of good extra stuff.