Mist survival 3.0 ม อะไรเพ มมาบ าง

Here is my guide for a better gaming experience. I've improved quite a few things. And performance is also technically tested and constantly further developed.

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬⠀▬▬▬⠀▬▬⠀▬ What's new now:

➤ Texture streaming improved significantly, from 2 minutes after game start to 5-10 seconds (ssd).

➤ Clouds and Sky: Colors improved, more blue and not as gray. Clouds optimized in resolution. Look nicer and need less performance (distant clouds adjusted). True Sky activated.

➤ Water Flicker: Completely fixed by fixing the material reflection.

➤ Further lod adjustments and increases. Eg of buildings, Ai better lod, and details.

➤ Greatly increased grass distance, reduced density. no more popping.

➤ Cull distance increased, which means no more details popping up.

➤ Mesh distance from trees and bushes greatly increased, no more popping up.

➤ The performance in general should run better due to other minor optimizations such as lighting, grass and mesh adjustments in density. And other little things.

➤ Screen space reflexions optimized.

➤ Fog optimized in density and distance.

➤ Color adjustments and brightness optimized.

➤ Fov Optimized for smoother experience.

➤ Shadows optimized for better performance.

➤ Added Distance AO, the trees in the distance now look much better and not as bright anymore. Clearly visible in the 4 new screenshoots. I increased the fog density a bit.

“I want to develop a Survival Crafting Game in a different perspective. There are many interesting systems and still need the opinion of the general players. I see that EA is in the best position to do something like this. We can test the game system and ask for feedback from the players.

For example, the survivors npc control system are more complex. It is still in the test phase. Players can direct their survival to find food or items they want, and the mechanics of the game may be modified to match the player's feedback.

The Early Access version is for those who are interested in supporting the project and are ready to accept the change of the balance within the game.”

Approximately how long will this game be in Early Access?

“I expect the game to be in EA Version until the balance of the game is stabilized and the season system has been added completely. I expect everything to be done by 2025.”

How is the full version planned to differ from the Early Access version?

“I use EA Version for testing system and gameplay, and keeping feedback from players to improve the balance and mechanics so I think there is no fixed direction for full version. I intend to add a more complex and deep gameplay style by adding story and mystery of the mist. There are special NPCs for the story and gameplay about the invaders (the cause of the mist). This is the obvious change compared to EA Version.”

What is the current state of the Early Access version?

“The game currently offers a single-player PvE sandbox with dynamic ‘Mist Event’ experience, including main feature; for example, crafting, driving, building and managing camps, helping and getting other survivors to join camps, managing camp survivors (sharing rooms, and installing weapons), hunting, defending camp from the attack of infected, stealing into a bandit's camp, etc.

There are no main storylines yet. Players will not be aware of the main story of the game.”

Will the game be priced differently during and after Early Access?

“I think the price will not change much. It will depend on the quality of the game and the satisfaction of players in EA Version.

If there is a real price change, I intend to ask the opinion of the owner of the game first. I also intend to price it the most fair for other players as well.”

How are you planning on involving the Community in your development process?

“I will be releasing the site with the update of the game, Facebook page and Steam Community: Discussions for inquiries and feedback from major players.”

เรื่องราวมีอยู่ว่ากาลครั้งหนึ่งนานมาแล้วมีเกม mist survival กับ scum เกิดขึ้นมา แล้วแนวเกมมันก็คล้ายๆกัน แล้วราคามันก็ไม่ต่างกันมาก คนที่เป็นจขกท.เลยเกิดความสงสัยขึ้นมาว่า

  1. scum มันเป็น Pay 2 win หรือป่าว
  2. mist survival มันเล่น co-op ได้มั้ย
  3. โดยรวมแล้วเอาเกมไหนดี
  4. จขกท.หล่อมั้ย จากนั้น จขกท.จึงเดินไปเติม wallet แล้วนั้งรอคนมาตอบคำถาม. "จบ"

ปล.ใครตอบขอให้แฟนหน้าตาดี

**** The version 0.6.0+ is a completely new map.. please see the guide section to view the new map.

Well here we are again with an upgraded map and several new POI's and areas to explore. Atleast half of the items from 0.5.0 are still in the same place but there are many other new items added to the game.

There is no doubt that this may be considered a bunch of spoilers. so be it!! Just click away if this guide bothers you.

I made this map for my own use as I never remember where things are and get lost easily but have been requested to post it by several peeps after the success of my last map.

I also believe in exploring first.. it's more fun as most items can be crafted.. but why use the ingredients to craft when you can find an item and save the ingredients for things that run out eventually.. I hate using the loot refresh button as it always creates lag.

Please take this guide in the spirit its intended and remember it's just a game!! A very addictive game but none the less just a game.